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	<title>MORBIDGAMES &#187; Alice</title>
	<atom:link href="http://www.morbidgames.com/wordpress/category/alice/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.morbidgames.com/wordpress</link>
	<description>Publisher of the D20 Fantasy Steampunk world of Ave Molech</description>
	<lastBuildDate>Thu, 09 Sep 2010 05:48:03 +0000</lastBuildDate>
	<language>en</language>
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		<item>
		<title>Forums</title>
		<link>http://www.morbidgames.com/wordpress/2010/01/26/forums/</link>
		<comments>http://www.morbidgames.com/wordpress/2010/01/26/forums/#comments</comments>
		<pubDate>Tue, 26 Jan 2010 17:44:35 +0000</pubDate>
		<dc:creator>MGHurston</dc:creator>
				<category><![CDATA[Alice]]></category>
		<category><![CDATA[Morbidgames]]></category>
		<category><![CDATA[Uncategorized/Personal]]></category>
		<category><![CDATA[annoyed]]></category>
		<category><![CDATA[forums]]></category>
		<category><![CDATA[spam]]></category>

		<guid isPermaLink="false">http://www.morbidgames.com/wordpress/?p=2030</guid>
		<description><![CDATA[Over the last year I&#8217;ve been in significant battles with spam on my forums, so much so that I&#8217;ve purged them three times this year. I always make sure I have the latest version of SMF installed, I have the email confirmation turned on and the Captcha feature turned on. Unfortunately people were still posting a [...]]]></description>
			<content:encoded><![CDATA[<p>Over the last year I&#8217;ve been in significant battles with spam on my forums, so much so that I&#8217;ve purged them three times this year. I always make sure I have the latest version of SMF installed, I have the email confirmation turned on and the Captcha feature turned on.</p>
<p>Unfortunately people were still posting a ton of crap on there and so I have now made it so I have to approve members, which is basically my way of NOT approving anyone who signs up. I&#8217;ll more than likely remove the forums completely if I can&#8217;t find a better fix in the near future, so for now just email me or post a comment on the blog if you have a question.
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		<title>Down &amp; Out</title>
		<link>http://www.morbidgames.com/wordpress/2009/12/30/down-out/</link>
		<comments>http://www.morbidgames.com/wordpress/2009/12/30/down-out/#comments</comments>
		<pubDate>Wed, 30 Dec 2009 14:28:34 +0000</pubDate>
		<dc:creator>MGHurston</dc:creator>
				<category><![CDATA[Alice]]></category>
		<category><![CDATA[Morbidgames]]></category>
		<category><![CDATA[Uncategorized/Personal]]></category>
		<category><![CDATA[2010]]></category>
		<category><![CDATA[down and out]]></category>
		<category><![CDATA[giving up the ghost]]></category>
		<category><![CDATA[hold]]></category>
		<category><![CDATA[quitting]]></category>

		<guid isPermaLink="false">http://www.morbidgames.com/wordpress/?p=1965</guid>
		<description><![CDATA[Since October 2006 I&#8217;ve put a lot of time and energy into creating this site, a store front of our own, an unused forum, a blog, many social sites and a lot of automation. As the main writer, the only designer (print and web), an artist, the owner, accountant and facilitator of all things Morbidgames [...]]]></description>
			<content:encoded><![CDATA[<p>Since October 2006 I&#8217;ve put a lot of time and energy into creating this site, a store front of our own, an unused forum, a blog, many social sites and a lot of automation. As the main writer, the only designer (print and web), an artist, the owner, accountant and facilitator of all things Morbidgames I&#8217;ve finally reached the place where I find I&#8217;ve hit a wall. While I need to take a back seat to things related to Ave Molech and my silly little stories, don&#8217;t fret too much, as the site(s) have been mostly running themselves lately and I&#8217;ll be around to facilitate things as needed if something breaks. However, I will not be spending the same amount of time or energy on this project as I have in the past, nor will I be consistently active within the game communities.</p>
<p>That said, here are some things to expect for 2010 from Morbidgames:</p>
<ul>
<li>I&#8217;m probably not going to get a chance to write/produce any new content</li>
<li>Current items will continue to remain available and promoted via the usual outlets, though I have no plans to run any holiday/special events, except for maybe at OBS as their staff handles that work</li>
<li>I&#8217;ll be reading submissions still, though there is a good chance it will take me longer than 30 days to get back to you and if I am not interested in it, then we&#8217;ll just be silent</li>
<li>Site updates probably won&#8217;t be happening unless something big happens, if you want to cyber-stalk me I suggest reading my personal <a href="http://www.michaelghurston.com">blog/site</a></li>
<li>Yes, Alice is pretty much indefinitely on hold as too many other and better companies are doing Alice movies, shows and games currently and I don&#8217;t want to do something thats so popular right now</li>
</ul>
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		<title>Happy Summer All</title>
		<link>http://www.morbidgames.com/wordpress/2009/06/24/happy-summer-all/</link>
		<comments>http://www.morbidgames.com/wordpress/2009/06/24/happy-summer-all/#comments</comments>
		<pubDate>Wed, 24 Jun 2009 20:50:10 +0000</pubDate>
		<dc:creator>MGHurston</dc:creator>
				<category><![CDATA[Alice]]></category>
		<category><![CDATA[Morbidgames]]></category>
		<category><![CDATA[Uncategorized/Personal]]></category>
		<category><![CDATA[Ave Molech]]></category>
		<category><![CDATA[Goals]]></category>
		<category><![CDATA[Summer]]></category>

		<guid isPermaLink="false">http://www.morbidgames.com/wordpress/?p=1416</guid>
		<description><![CDATA[Well it has been over 100 for several days now here in Vegas and the people walking around are only half way clothed. Summer is officially here! With this season of heat and sweat, we typically see a drop in the activity from both the RPG side of things as well as my day job [...]]]></description>
			<content:encoded><![CDATA[<p>Well it has been over 100 for several days now here in Vegas and the people walking around are only half way clothed. Summer is officially here! With this season of heat and sweat, we typically see a drop in the activity from both the RPG side of things as well as my day job in the CRE industry, so hopefully this will allow for some time with my thoughts and writing, in between the drunken adventures that will ensue I&#8217;m sure. To help me focus though, I figure I will write out some goals for myself that I may or may not follow over the next couple months.</p>
<p><strong>Summer Goals</strong></p>
<ol>
<li>Increase Morbidgames Affiliate Sales &#8211; This has been something I&#8217;ve never focused on, and while our sales have remained consistent I feel we could benefit from pushing the Affiliate side of things and helping out many of the other publishers out there as well. I&#8217;ve started on this by auto-feeding every 6 hours a new product from the RPGNow as well as Drive Thru Fantasy on my Twitter (should start later tonight). I&#8217;ve also redone some of the links on this site to include our affiliate link and any posts from here on out will include these ID&#8217;s. What I&#8217;d really like to do though, which I think would also help out other publishers would be to have more frequent updates on my blog or Twitter about other products I like or recommend. If you&#8217;re a publisher and would like me to review and comment on your products, please let me know, though I currently have a few in my mind.</li>
<li>Finish up with Alice. This has been a constant struggle and I really am hesitant to even continue the project now that Tim Burton is doing an Alice movie, but I really do want to do something with this world with a good read and a fast play type of game session. Something will come out of this chaos of ideas I have on my desk.</li>
<li>Increase Morbidgames Exposure. Having a page on every social and bookmarking site out there may generate a fair amount of traffic, but I&#8217;d really like to see a lot of people out in the real world talking about my games. I don&#8217;t know how exactly I may do this, but one idea I have is to start visiting the local book stores in Vegas again and pitching the core book, perhaps they could at least carry my sales flyers or a product catalog.</li>
</ol>
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		<title>Messing around with Alice</title>
		<link>http://www.morbidgames.com/wordpress/2009/06/01/messing-around-with-alice/</link>
		<comments>http://www.morbidgames.com/wordpress/2009/06/01/messing-around-with-alice/#comments</comments>
		<pubDate>Mon, 01 Jun 2009 23:48:51 +0000</pubDate>
		<dc:creator>MGHurston</dc:creator>
				<category><![CDATA[Alice]]></category>
		<category><![CDATA[layout]]></category>

		<guid isPermaLink="false">http://www.morbidgames.com/wordpress/?p=1332</guid>
		<description><![CDATA[So I had done this a while ago, but I don&#8217;t think I ever put it up on here. You may have seen the cover thumb, this is the inside layout I am thinking of using. Note the text inside is just there for filler purposes so I can see how things will look once [...]]]></description>
			<content:encoded><![CDATA[<p>So I had done this a while ago, but I don&#8217;t think I ever put it up on here. You may have seen the cover thumb, this is the inside layout I am thinking of using. Note the text inside is just there for filler purposes so I can see how things will look once I have something worth putting in there. <a href="http://www.morbidgames.com/Alice/AliceWonderlandLayout.pdf">Alice Wonderland Layout</a></p>
<p>Also I have been contemplating changing up the cover and inside artwork to include&#8230;live action photoshopped work..ya I know, I have bitched about how I don&#8217;t like that stuff before, such as the photos used in the Book of Erotic Fantasy &#8211; which I still hate most of&#8230;but I think for this book, something similar,  might serve a purpose&#8230;also&#8230;it&#8217;d give me a chance to try out something new.</p>
<p>At some point I may be looking for models for this&#8230;I&#8217;ll keep you all posted. I haven&#8217;t actually made up my mind on this yet.
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		<title>Updates&#8230;Lore, Alice, Etc.</title>
		<link>http://www.morbidgames.com/wordpress/2009/04/30/updateslore-alice-etc/</link>
		<comments>http://www.morbidgames.com/wordpress/2009/04/30/updateslore-alice-etc/#comments</comments>
		<pubDate>Thu, 30 Apr 2009 17:34:29 +0000</pubDate>
		<dc:creator>MGHurston</dc:creator>
				<category><![CDATA[Alice]]></category>
		<category><![CDATA[Morbidgames]]></category>
		<category><![CDATA[Uncategorized/Personal]]></category>
		<category><![CDATA[Links For Life]]></category>
		<category><![CDATA[lore]]></category>

		<guid isPermaLink="false">http://morbidgames.com/wordpress/?p=1144</guid>
		<description><![CDATA[So this week I&#8217;ve been focusing a lot on last minute additions and changes to the Links for Life Charity Golf Tournament I have been designing stuff for. The deadline for all this was two weeks ago&#8230;but anyone who has worked for a charity before knows how last minute everyone involved in these things can [...]]]></description>
			<content:encoded><![CDATA[<p>So this week I&#8217;ve been focusing a lot on last minute additions and changes to the <a href="http://www.linksforlifefoundation.org">Links for Life Charity Golf Tournament</a> I have been designing stuff for. The deadline for all this was two weeks ago&#8230;but anyone who has worked for a charity before knows how last minute everyone involved in these things can get. So needless to say Lore has been getting ignored as well as Alice.</p>
<p>But maybe that isn&#8217;t such a bad thing&#8230;Lore was supposed to have 5 writers in it, yet even now I still only have 3 people who have submitted what they said they would and two others I&#8217;m still waiting on, supposedly. In similar news there are three others who have voiced interest in possibly coming up with something as well over the weekend, but they wouldn&#8217;t be able to have anything soon, so I&#8217;m thinking if anything comes of that it&#8217;d be released in a different supplement.</p>
<p>Alice. Alice is being ignored with all of the other things going on and as much as I&#8217;d like to finish this sooner than later, it&#8217;s just not going to happen unless something dramatically changes.
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		<title>Another Alice Tidbit</title>
		<link>http://www.morbidgames.com/wordpress/2009/03/23/another-alice-tidbit/</link>
		<comments>http://www.morbidgames.com/wordpress/2009/03/23/another-alice-tidbit/#comments</comments>
		<pubDate>Mon, 23 Mar 2009 20:23:56 +0000</pubDate>
		<dc:creator>MGHurston</dc:creator>
				<category><![CDATA[Alice]]></category>
		<category><![CDATA[Morbidgames]]></category>

		<guid isPermaLink="false">http://morbidgames.com/wordpress/?p=773</guid>
		<description><![CDATA[Much like before, this is unedited first draft material I wrote while at the bar on my blackberry and haven&#8217;t had a chance to expand on yet. Alice woke up to a ray of light hitting her face. The dark cover over the small window in the corner of the room had torn. She was [...]]]></description>
			<content:encoded><![CDATA[<p><em>Much like before, this is unedited first draft material I wrote while at the bar on my blackberry and haven&#8217;t had a chance to expand on yet.</em></p>
<p>Alice woke up to a ray of light hitting her face. The dark cover over the small window in the corner of the room had torn. She was alone, the ladies from the night before were gone and a pillow and blanket had been given to her. She sat up slowly, a little dizzy from the night before.</p>
<p>The door opened and in walked a lanky man in tight jeans holding a tray with a toast and coffee.</p>
<p>“Here you go Alice,” the man said placing the tray on the desk, “Jason asked me to check up on you. We don’t have much here, but the girls and I managed to get some coffee for you.”</p>
<p>“Thanks,” Alice said, slowly standing, the man stared at her with a concerned look on his face. His face, thought Alice, with his porn-style moustache, four days of facial growth and long nose made him appears almost rat like. </p>
<p>“Would you like anything else? Jason should be in shortly.”</p>
<p>“No thank you. I…I should be going. Tell Jason I said thanks and that I’ll stop by later.”</p>
<p>The man nodded and walked out, shutting the door behind him.</p>
<p>Alice moved to Jason’s desk and sat down on the large leather chair, her head was beginning to hurt and she reached for the coffee in front of her. It was warm and soothing at first, but too dark for her liking and her stomach slowly began to turn and she clenched at her waste, shrinking over. She grabbed at the toast and ate it down quickly; she hadn’t realized how hungry she had been. Leaning back in the chair her headache began to subside. Her hands fumbled around her neck and grabbed one of the chains that produced an intricately designed heart casing. She opened the heart shaped compartment and poured the contents on the desk. A modicum of snuff twice and she was up and moving towards the back door.</p>
<p> </p>
<p>The light from outside was blinding as Alice opened the door, it closed with a thud behind her, locking. People were rushing past her; too many people and she began to wish she had gone out the front door. So many people she though, all rushing in the street, “Bitch!” a woman brushed against her turning back to give her the finger. </p>
<p>Alice stepped back against the wall, a giant peacock shaped float was coming down the adjacent street, followed by what looked like more animal shapes heading her way &#8211; the cities carnival parade.
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		<title>Morbidgames Emporium Update</title>
		<link>http://www.morbidgames.com/wordpress/2009/03/22/morbidgames-emporium-update/</link>
		<comments>http://www.morbidgames.com/wordpress/2009/03/22/morbidgames-emporium-update/#comments</comments>
		<pubDate>Mon, 23 Mar 2009 05:12:22 +0000</pubDate>
		<dc:creator>MGHurston</dc:creator>
				<category><![CDATA[Alice]]></category>
		<category><![CDATA[Morbidgames]]></category>
		<category><![CDATA[Uncategorized/Personal]]></category>
		<category><![CDATA[live shops]]></category>
		<category><![CDATA[morbid games]]></category>

		<guid isPermaLink="false">http://morbidgames.com/wordpress/?p=769</guid>
		<description><![CDATA[A brief note, that the MORBIDGAMES Emporium is now on the Zen Cart Live Shops listings In Alice news, the post I wanted to get to today isn&#8217;t going to happen, it should happen tomorrow or at least within the next couple days.]]></description>
			<content:encoded><![CDATA[<p>A brief note, that the <a href="https://www.morbidgames.com/emporium">MORBIDGAMES Emporium</a> is now on the <a href="http://www.zen-cart.com/index.php?main_page=showcase&#038;zenid=da13465acc5cafe12a8a2acb5570121c&#038;cat=Books">Zen Cart Live Shops listings </a></p>
<p>
In Alice news, the post I wanted to get to today isn&#8217;t going to happen, it should happen tomorrow or at least within the next couple days.
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		<title>Updates on Ave Molech, Alice and Galthor.com</title>
		<link>http://www.morbidgames.com/wordpress/2009/02/19/updates-on-ave-molech-alice-and-galthorcom/</link>
		<comments>http://www.morbidgames.com/wordpress/2009/02/19/updates-on-ave-molech-alice-and-galthorcom/#comments</comments>
		<pubDate>Fri, 20 Feb 2009 01:09:26 +0000</pubDate>
		<dc:creator>MGHurston</dc:creator>
				<category><![CDATA[Alice]]></category>
		<category><![CDATA[Morbidgames]]></category>
		<category><![CDATA[Alice Wonderland]]></category>
		<category><![CDATA[Ave Molech]]></category>
		<category><![CDATA[d20]]></category>
		<category><![CDATA[Drivethrurpg]]></category>
		<category><![CDATA[E23]]></category>
		<category><![CDATA[Fantasy]]></category>
		<category><![CDATA[OGL]]></category>
		<category><![CDATA[Role Playing Games]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPGNow]]></category>
		<category><![CDATA[Steampunk]]></category>
		<category><![CDATA[Steampunk-Fantasy]]></category>
		<category><![CDATA[YourGamesNow]]></category>

		<guid isPermaLink="false">http://morbidgames.com/wordpress/?p=657</guid>
		<description><![CDATA[Haven&#8217;t really had much chance to work on Alice again, work and home has been keeping me pretty busy. But I do have some notes for Journal VI &#8211; I have no idea when I&#8217;ll finish that. It also may be done in a slightly different format from my previous ones. Before they would go [...]]]></description>
			<content:encoded><![CDATA[<p align="justify">Haven&#8217;t really had much chance to work on Alice again, work and home has been keeping me pretty busy. But I do have some notes for Journal VI &#8211; I have no idea when I&#8217;ll finish that. It also may be done in a slightly different format from my previous ones. Before they would go in the order of Short Story -> Descriptions and Plot Ideas of Places, People and Events in story -> Equipment list and/or Map. This time I think it&#8217;s turning into a collection of plot/campaign ideas as well as typical equipment and maps, the different part is there won&#8217;t be one short story, just story ideas more than anything.
<p align="justify">So that said, I also wanted to mention that at some point in the future, the Galthor.com domain that directs here, will be redirected to it&#8217;s own site, still technically part of  MORBIDGAMES, but it will serve as the non-fiction stories area, debuting Gabriel Phillips&#8217; Average Life, which has no specified time for it to be done, other than &#8220;when it&#8217;s done&#8221;. So make sure you update your bookmarks. And as a side note, you may also have noticed that the domain Morbidnews.com points to our Forums, I&#8217;ve done this to try and breath some life into them again.</p>
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		<title>All over the place&#8230;with Alice</title>
		<link>http://www.morbidgames.com/wordpress/2009/02/11/all-over-the-placewith-alice/</link>
		<comments>http://www.morbidgames.com/wordpress/2009/02/11/all-over-the-placewith-alice/#comments</comments>
		<pubDate>Wed, 11 Feb 2009 09:09:00 +0000</pubDate>
		<dc:creator>MGHurston</dc:creator>
				<category><![CDATA[Alice]]></category>
		<category><![CDATA[Alice Wonderland]]></category>
		<category><![CDATA[Fiction]]></category>

		<guid isPermaLink="false">http://morbidgames.com/wordpress/?p=623</guid>
		<description><![CDATA[I&#8217;ve been all over the place with Alice lately &#8211; writing is coming out, but it&#8217;s not quite taking shape yet, and my direction with stories is being affected by my current moods for sure&#8230; I&#8217;m including some samples of random thoughts/unedited/unproofed stuff&#8230; My sister Mabel had always been the one with the gentle soul. [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been all over the place with Alice lately &#8211; writing is coming out, but it&#8217;s not quite taking shape yet, and my direction with stories is being affected by my current moods for sure&#8230; I&#8217;m including some samples of random thoughts/unedited/unproofed stuff&#8230;</p>
<p>My sister Mabel had always been the one with the gentle soul. From the time we were young she’d spend her days sitting in the shade of the big oak tree in our backyard next to the coy pond. Often reading a book or passing the time brushing the knots out of our hair. I spent most of my time chasing after the little critters that would poke their heads out from the brush.<br />
The woods came close to our yard, as if a part from a forest jigsaw had been removed and upon entering them there was no real way to protect oneself from the choking arms of the branches.  If one was to continue forward through them though, they’d find a beautiful clearing ahead, following by a stream that flowed into the most brilliant field of poppies one could imagine. Every time I broke through the tree line my sister would get after me, calling for me to come back as I’d plunge head first through the thicket.<br />
She never followed after, though she’d threaten to tell our father if I didn’t come back soon. However, once through the barrier I’d find myself at ease, with not a care in the world. I’d turn and stick my tongue out at her or scrunch my face, an act she more than likely could not see. The other side became a haven of mine, a secluded hideaway I could always run off too to be by myself, explore and adventure.<br />
I’d return with such fascinating stories of places I’d seen or been, but my sister would only shake her head and brush my hair. Always so practical and one to focus on reason and logic, she’d never understand that some things in life are just not explainable, things don’t always happen for a reason.  Always the good girl, always the proper one – it was most odd that she’d be the one to end up face down in the street near the Rabbit Hole. A gentleman’s club. My place of work.<br />
My sister had been running from someone, though she had taken that information to her grave. Why she had been trying to come to me I had no idea. Our parents had passed away a few years past and there was little we had to talk about of late, what with me removing clothes for a living and her with a doctorate in<br />
&#8212;&#8212;</p>
<p>The Grosvenor Resort. A small three-story brick hotel sits along a row of gray non-distinct buildings. The heart of the river district, the pump from which out flows a current of seedy life.<br />
A man in a trench coat opens the green wooden door of the hotel. It starts to rain and glancing around he starts to move down the street. Inside, a fat lady leans against the back wall of the front desk. He shirt is stained with sweat around her breasts and when she opens her mouth to breath her body shakes as if it will be her last.<br />
“Another satisfied customer, Alice?” She says to the short skinny girl in black coming down the stairs. Her heels, four inches, make a clacking noise as they hit the laminate flooring.<br />
“Enough for now, I’m sure.”<br />
“You be careful tonight, I saw on the news another girl was just murdered not three blocks from here.”<br />
Alice forces a smile and glances back; the fat lady is staring under the desk at a TV not noticing Alice as she walks through the door.<br />
The river district was once a thriving society within the city of NAME, but with years of expansion and most residents moving out to the suburbs, this section had become a neglected portion of inner city decline. It now brought out a new life force, one of drugs, prostitution and filth.<br />
Alice walked down H Street towards the Wet Orchid. A lifeless club that would all but be missed if not for the carving above the front façade, a very phallic like orchid with leaves shaped very much like a woman’s legs inviting the slums around in.<br />
Alice’s cigarette drops from her mouth. It hits the ground and rolls towards the gutter; a rat runs by and causes it to roll down the open drain. If anyone had been standing across the street they would have seen two shiny eyes blink quickly like quarters down a well, then vanish.<br />
There were several police cars out front of the club. Not much of an unusual site, but a body were being wheeled out to a coroners van. Alice hadn’t paid it much attention, but when the gurney hit the curb the arm of it’s victim fell out. Its slender pale arm was covered in intriquete tribal markings. A single pink rose ran down its center. Mabel. Alice’s Sister.<br />
&#8212;&#8212;&#8212;</p>
<p>The man in the gray suite and yellow hat sat at the counter ash’ing his cigarette on the floor. A waitress briefly passing by to refill his coffee and moved her hand from behind the bar placing an ash tray beside him.<br />
“There ya go love.”<br />
The man nodded and sipped from his cup. It made a slurping sound.<br />
The door to the Iron Side Cup jingled as it opened. A young boy in sweat pants walked in and stood in the doorway looking around. The man in the yellow hat looked towards his direction and put his cup down. Standing up he reached into his pocket, produced a $20 credere check and placed it on the counter before him under the cup. Walking towards the door the man tipped his hat as he approached the entryway.<br />
“Pardon me” The man said as he extended an arm to the boy’s shoulder.<br />
“No worries sir, good day.” The boy said, his hand forcing a folded parchment into the man’s pocket.</p>
<p>The man in the yellow hat walked down Main Street with a confident step and stopped at the mailbox of Harry’s Butcher Shop. Reaching in to his pocket some time later he produced the parchment the boy had given him and placed it inside. Lighting a cigarette the man continued on his way.</p>
<p>An older man with a white blood stained shirt and torn pants walked outside his shop later that afternoon to check his mail. Inside the bundle of bills and letters was a loose note of paper which read: “The sheep is at the shepherd’s farm.” The man looked around for a moment before returning to his shop.</p>
<p>Alice sat in the office of a man she had met just moments before when she identified the body of Mabel. He was an attractive man, but his face was serious and his badge scared her more than his gun.<br />
“I’ve very sorry, mam, but if you think of anything that could help our investigation please let us know. My partner here will show you out.” And he motioned to a larger heavy set man standing beside the door.<br />
“Yes of course.” Alice said as she stood up. Her eyeliner surprisingly had held in place, but she wiped her cheeks as if the tears had smudged her. “Thank you.”<br />
Alice passed through the door; she’d had friends in her line of work that had ended up in the place she was now freely leaving, and although she felt certain the men around her knew of her profession, it was somewhat comforting to know that she wasn’t the one in trouble. What the hell had happened to Mabel was all she could think about as she stepped through the last door. Why would anyone have done this too her. “Do you need a ride mam?” a man asked as she pushed through the door.<br />
“No, thank you, I’ll manage.” The door closed and she walked back out into the rain she had been trying avoid when first heading towards the Wet Orchid. What was she going to do now? Perhaps Jason would know something.</p>
<p>It had taken Alice almost an hour to walk back to the Wet Orchid, debating with herself along the way if she had really wanted to get herself involved, but there were too many questions in her mind to not at least ask the people her sister worked with about.<br />
The incense and smoke as she opened the front door made her eyes turn red and water. The door man who she knew approached her quickly, “You alright Alice? You should probably go home after everything you’ve been through tonight.”<br />
“I need to find Jason.”<br />
“He’s in the back, don’t you worry miss, he’s always considered your sister as one of his own. You believe me now; he’ll find this guy personally and let you be the first to cut on him.”<br />
Alice was still numb and walked towards the main stage; Heather was up, though in here she went by Bunny Cakes. Alice moved towards the shadows, she didn’t want to distract her from the draw of the crowd and chance ruining her routine. Two men stood by a door to the side of the stage; they nodded and opened the door as she approached them. Inside was a man in a leather suite yelling on the phone, two girls, not ones who worked there, but Alice had noticed them from the hotel she frequented for business. They sat on the couch, wasted and were practically propped on each other in such a way that kept them from lying down.<br />
“I’ll call you back.” The man in the leather suite said as he turned and saw Alice. “Dear girl!” he exclaimed and moved closer to her, embracing her in his arms. “I’m so sorry Alice, Mabel was one of my girls, whatever bastard did this to her I’ll make sure he suffers hun, don’t you worry.”<br />
“What the hell happened Jason?”<br />
“I don’t know, she had just finished up her routine and was out in back having a smoke when it happened. When she didn’t come back in we didn’t think anything at first, but then when one of my guys went to check on watchmen in the back and he found them. My two men and your sister.”<br />
“I need you to be honest with me Jason, is there some other shit you got going down that would have made them target the girls in this place, some type of retaliation?”<br />
“What? Hell no, I just work the girl angle hun; I’m not in anything else. Look maybe you need to just go home and get some rest. You need any money or anything?”<br />
“No, I’m sorry, look, I just needed to know. I need to know what happened.”<br />
“I know hun, and don’t you worry we’ll find him.”<br />
Alice looked at the girls on the couch; they had passed out on each other. “How much to get what they had.”<br />
Jason laughed, “You don’t worry about that, I’ll hook you up alright?” Alice nodded.<br />
Alice sat down on the couch and grabbed for the rubber sling on the table, as Jason prepared a fresh needle. “You can never be too careful these days. You ready?”<br />
Alice nodded, “You do it.”<br />
Jason knelt down beside her and stuck the needle into her arm. She relaxed her hand as he undid the band around her arm. At first the prick had hurt, and then there was a sudden rush in her arm that spread threw her body, her head went back and she got dizzy, her heart stuttered and she looked around, almost frantic, a brief fear, then everything was numb and good. Her body was at peace and her mind began to drift off, she remembered playing in the woods near her parents home when Mabel and she were little, how the trees would open up their secret pool of water and the soft grass field.<br />
“There you go girl.” Jason said as he tossed the syringe into the garbage can next to his desk.<br />
“Thanks.” Alice said and smiled as she drifted off to a happier time. She leaned over to her side, and then propped her head on the chest of the girl next to her. She smelled so nice, it reminded her of the time Mabel had first purchased an expensive perfume and had her try it. Mabel, I’m going to miss you so much. The tears came back to her.
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		<title>New Rules &#8211; Alice isn&#8217;t a d20 game</title>
		<link>http://www.morbidgames.com/wordpress/2009/01/06/new-rules-alice-isnt-a-d20-game/</link>
		<comments>http://www.morbidgames.com/wordpress/2009/01/06/new-rules-alice-isnt-a-d20-game/#comments</comments>
		<pubDate>Tue, 06 Jan 2009 18:04:14 +0000</pubDate>
		<dc:creator>MGHurston</dc:creator>
				<category><![CDATA[Alice]]></category>
		<category><![CDATA[Alice Wonderland]]></category>
		<category><![CDATA[Fiction]]></category>

		<guid isPermaLink="false">http://morbidgames.com/wordpress/?p=518</guid>
		<description><![CDATA[So on a whim that ended up taking me the better part of the evening, I ended up throwing out (figuratively) my d20 modern and 4th edition cheat sheets and stripping Alice down to her nickers. I felt that this story which leads to a game which is story driven should be, well, all about [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">So on a whim that ended up taking me the better part of the evening, I ended up throwing out (figuratively) my d20 modern and 4th edition cheat sheets and stripping Alice down to her nickers. I felt that this story which leads to a game which is story driven should be, well, all about the story and the events of the characters. It&#8217;s been a long time coming with me, but I&#8217;ve always had a love hate relationship with dice &#8211; the need to have so many, though having so many is cool, but its the need that bugs me. So what the hell am I babbling on about?</p>
<p style="text-align: justify;">I&#8217;m making my own set of rules for Alice. I&#8217;m designing the actual game play to be simple and fast paced so that players can focus on playing and GM&#8217;s can focus on story telling. That said I&#8217;ll give you a brief run down of what I came up with, though I won&#8217;t go into specifics yet and I&#8217;m going to be very vague.</p>
<p style="text-align: justify;">Each character&#8217;s stats and abilities are represented by a character wheel. There are 5 character stats, 3 of which are &#8220;primary&#8221; meaning they affect many of the various actions a character can do. Characters can focus on a particular primary stat which will give them bonuses related to situations or abilities requiring that stat.</p>
<p style="text-align: justify;">Character Death &#8211; death doesn&#8217;t always keep a good player down, and there are some fortunate and unfortunate things that may happen when another one bites the dust.</p>
<p style="text-align: justify;">Currency &#8211; I&#8217;m implementing a barter/coin system &#8211; this won&#8217;t make sense till you read the whole section.</p>
<p style="text-align: justify;">Combat and all rolls only require the use of a single D10, everything can be done with just that. The only thing that uses different dice are specific tools/weapons, though it&#8217;s possible to only give items to players that use a D10.</p>
<p style="text-align: justify;">Gains and Falls &#8211; think of these as like fallout perks had a baby with my heritage traits.</p>
<p style="text-align: justify;">Abilities &#8211; chosen from lists that pertain to a characters primary stat, though vanilla ones exist as well.</p>
<p style="text-align: justify;">I&#8217;m pretty happy with what came about yesterday with all this and I know some of you are probably wondering &#8220;WTF is that!&#8221; but trust me, once you skim through the final you&#8217;ll make a sound that goes something like &#8220;oh, that&#8217;s cool, I like that.&#8221;</p>
<p style="text-align: justify;">Edit: Also I should add, less anyone think this is just going to be some game and not have a story to go with it, I&#8217;m aiming to do even more with stories than I did with Ave Molech, and anyone who has looked at those books knows I like my stories.</p>
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